Where to get sleep talk in black 2




















I only compared it to Pal Park in case you were familiar with how it works. User Info: agave. Just want to add some information. So the only thing you can do beside of Poke Transfer it from previous gen is teach it sleep talk in pokemon black 2 via move tutor at Nacrene city. But it's a long way to acces Nacrene city in pokemon black 2, so if you have a friend or two that already gain acces to Nacrene city in pokemon black 2, you can just transfer your milotic there, teach it sleep talk, and then transfer it back.

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JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. Thread starter SupremeDirt Start date Jun 21, New Move Tutors. Zhorken of Veekun has ripped the tutors and included the special ones Pledge starters and Draco Meteor as well as Genesect which was missing from the JP one.

Now all we have to wait for is who gets them To all the people who say he has 4mss on the bulk up set, what are you going to switch in on Band and Flame Orb Conk? Could potentially get Horn Leech which is kinda cool - Volcarona : Volcarona can now use Roost to play Bulky sets outside sun. There is a very strong implication of it learning Roost due to Fly and because its bug friend Scizor has wing-appendages while learning roost.

Potential to learn roost moves it up to the big changes if it gets it - Venasaur : Has access to Giga Drain with Chlorophyll - Mamoswine : has access to Superpower and Stealth Rock with Thick Fat and Icicle Crash - Vaporeon : can use heal bell in conjunction with hydration I guess if you want a cleric on a rain team? This means it can be used as a wall without having to use Sand - Cofagrigus : You may be inclined to disagree with me here, but the most bulky Ghost in game just got Sleep Talk and potentially Pain Split.

I assume it might get access to Trick too. Mummy is an awesome ability the can be used to great effect. This will aid its choiced sets alot. These are some of the more obvious changes. Heat Wave. Giga Drain. Drain Punch. Pain Split.

Pokemon can be healed by Pain Split even under the effects of Heal Block. Speed is doubled for every Pokemon on the user's team for four turns; the turn used to perform Tailwind is included in this total, as are any turns used to switch around Pokemon. Worry Seed. The target's ability, unless it has Multitype or Truant , is changed to Insomnia until it switches out. Gastro Acid. Negates the target's ability as long as it remains in battle.

Helping Hand. Always goes first. In double battles, the power of the user's partner's attacks is increased by 1. After You. The target's turn comes immediately after the user's. This move fails if the target has already moved for this turn. Magic Room. Always goes last. Negates all held items on the field for five turns, including through the moves Fling and Natural Gift, but not through Trick, Bug Bite or Pluck; using this move again ends this effect. Wonder Room. Each Pokemon's Defense and Special Defense stats are swapped for five turns; using this move again ends this effect.

Existing stat modifiers stay in effect for their original stat. The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle.

The user's lost item is recovered. Exchanges items with the target unless it has Sticky Hold or Multitype. Stealth Rock. Damages opponents every time they switch in until they use Rapid Spin. The user attacks uncontrollably for turns and then gets confused. Sleep Talk. Does nothing if the user is awake. If the user asleep , it randomly performs one of its attacks. Rest will fail if it is selected. Moves with a recharge turn like Hyper Beam can be generated.

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. The target is attacked with a shock wave generated by the user's gaping mouth. The user releases a horrible aura imbued with dark thoughts. Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. The user slaps down the target's held item, preventing that item from being used in the battle. The user restores its own HP.

The amount of HP regained varies with the weather. The user lands and rests its body. It restores the user's HP by up to half of its max HP. A second-turn attack move where critical hits land more easily. The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. An energy-draining punch.



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